Interior Decorating

Create a Modern Interior : Blender Tutorial – 1 of 7



Learn how to create a Complete Modern Interior from scratch in this free Blender Architectural Tutorial Series!

PATREON: https://www.patreon.com/cggeek

Special Thanks to Ellen Cheng for requesting this tutorial!

Design Reference: https://www.behance.net/gallery/55050865/PartiDesign-CHT-Architect-CHEF-AND-CATS

Intro Music: Andrew Lund – https://hearthis.at/mdz9gcfv/

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Also check out my DVD here! https://www.blendermarket.com/products/dinosaur-creation-tutorial-series

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22 thoughts on “Create a Modern Interior : Blender Tutorial – 1 of 7”

  • Menno Barten March 9, 2018 at 5:49 pm

    I love you dude, such high quality tutorials with unreal photorealism as end result!

    Thanks a lot for creating these amazing videos!

    Reply
  • Kalle Halvarsson March 9, 2018 at 5:49 pm

    A tip for the inset part at around 17:07 – if you press I twice, it will inset per face!

    Reply
  • SkillipEvolver March 9, 2018 at 5:49 pm

    Quick question, why did you need to recreate a 3d model of this.. job?

    Reply
  • Олег Бондарев March 9, 2018 at 5:49 pm

    Hello, Steve! Can you tell please?… How you are using shadows in viewport? Video is awesome!!

    Reply
  • Zsigmond Fórián Szabó March 9, 2018 at 5:49 pm

    no Comments? Whaaaat?

    Reply
  • buhzor March 9, 2018 at 5:49 pm

    Wow, this looks so neat!! Im still making cups and donuts, so i can't really try this yet, but i am soo excited for it!

    Reply
  • Rehmat March 9, 2018 at 5:49 pm

    Sir i needs your help how can i download saves modles to render on my pc plz tell us on next video

    Reply
  • baton5 March 9, 2018 at 5:49 pm

    Hi great tutorial, question – when you shift +D, how do you copy the objects and make them seperate? Blender links them for me by default.

    Reply
  • MrBrickALot March 9, 2018 at 5:49 pm

    Have to say I love this tutorial so far! With me still being a Blender novice I need to go back a lot of times, 27 minutes quickly stretched into 2 hours. But looking good so far, can't wait to start part 2!

    Reply
  • 9 Blender March 9, 2018 at 5:49 pm

    I need the reference image , link is down here . thanks in advance .

    Reply
  • Assihouvi Thomas March 9, 2018 at 5:49 pm

    PLEASE CAN YOU MAKE A TUTORIEL A BOUT LIGHTING

    Reply
  • CPapadakis March 9, 2018 at 5:49 pm

    You could also use the BLAM add on for making the camera the same as the one of the photo.

    Reply
  • Dhivyesh Venkat March 9, 2018 at 5:49 pm

    Truly educational. Thank you.

    Reply
  • HypersonicMonkeyBrains March 9, 2018 at 5:49 pm

    oh shit, hopefully we'll be importing all those objects and furniture or its going to take an eternity.

    Reply
  • simdhuri varikuti March 9, 2018 at 5:49 pm

    Interior Architecture is a bridge between architecture and interior design. It provides professionals with the proper interior architects in hyderabad
    #interior #architects #designs #celling
    more information:
    https://myvisioninteriordesign.com/architects-and-interior-designers-in-hyderabad/

    Reply
  • Алексей Александрович March 9, 2018 at 5:49 pm

    you have to mention that anyway, cycles is not for interior rendering. try to render some room with small windows, or night time scene… you should consider, that its really hard. and you should recommend the guys who learns here, that cycles render have some cons that influence on the time and quality of renders dramatically.and even eevee wont fix that situation.
    Also, there is different kind of arch rendering approach, which also uses nodes. as i can get, its the main thing for us, blender users – it gives incredible flexibility. and after some amount of hard times, about a year, can give a good intuitive understanding of nodes. So, that approach is using some decent render engines, which are much more powerful than cycles. At the moment its the one and only – vray. the only way to have good looking, competitive render in architecture rendering. And yes, its all about the light distribution.
    those guys who will use blender in professional approach will feel the pain when they wont be able to show texture, for example of fabric, in the distance of couple of meters, without using more than 2-3k samples in cycles. and it will take a decent amount of time.
    And those guys wont get a job in that trade, because of only situative good portfolio, but in real hard project with dull, small, or other unsiutable situatuions for building a scene, they will fail. even you will fail. Unless you will take about 20-30 days per one render/

    Reply
  • TheEpicApollo02 March 9, 2018 at 5:49 pm

    ( haven't watched full video, just basing comment off of the preview of the end) If someone told me that was a real place, I would probably believe them…that looks so realistic…xD I wanna learn how to do this now.

    I feel stupid now because I continued watching for like 30 seconds and found out it IS a real place.

    Reply
  • SilkSatin Paradise March 9, 2018 at 5:49 pm

    Great tutorial Very helpful. Thank you very much!

    Reply
  • TheUnwantedGamer Ifan March 9, 2018 at 5:49 pm

    18:41

    Reply
  • Dmitriy Monlust March 9, 2018 at 5:49 pm

    I wonder, who dislikes it. This guy is amazing. Always lerning something new.

    Reply
  • FOMINHA March 9, 2018 at 5:49 pm

    Renderizou em computador alienígena ?

    Reply
  • BlackOutGaming March 9, 2018 at 5:49 pm

    or instead of deleting that face in the wall you could just press "I" and make an indent in the wall and then turn it into a hole like that.

    Reply

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